_______ _______ __ ___ _ _______ __ __ | ____| | ____| | | | \ | | | _____| \ \ / / | |____ | |____ | | | \ \ | | | |____ \ \ / | ____| | ____| | | | |\ \| | | _____| / / | | | |____ | |___ | | \ \ | | |____ / / |_| |______| |_____| |_| \__| |______| /_/ ____________________________________________________ | SOFTWARE | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ JAMBUSTER - EX An extended and improved version of Jambuster, the old car crashing game i made back in 2001. This version has vastly improved graphics, a lot of bug-fixes, better sound effects, FAR better menus, and also some extra minigames, including a chaotic two player mode and a maddening motorbike survival mode. CONTROLS: Arrow keys - Move in menus / game Enter - Enter in menus, end game over screens Esc - Return to title screen in menus WASD - Player 2's controls in two player mode OTHER INFO: This was created for the Next Generation Competition at the Daily Click (www.create-games.com), the main hub for games made in the Clickteam "click" game creating products. This game was created with Multimedia fusion 2 and was, beleive it or not, derived from the original .gam Games Factory file that the original Jambuster was stored in! Though the only things that remain are a few sound effects. PLUG: My sites: (2025note: www.felneyverse.co.uk)